The Legend of Zelda™: Skyward Sword Offical Relese Info
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The Legend of Zelda™: Skyward Sword Offical Relese Info
The Legend of Zelda: Skyward Sword is an action-adventure game currently in development by Nintendo Entertainment Analysis & Development, and the sixteenth installment in the Legend of Zelda series. Scheduled for 2011, it will be released for the Wii console and will heavily use the Wii MotionPlus peripheral for sword-fighting, with a revised Wii Remote pointing system used for targeting.
The gameplay of Skyward Sword largely follows that of previous 3D entries in the series, though it will depart from the traditional flow of alternating overworld and dungeon exploration. The controls will also be revised, with swordplay based on Wii MotionPlus, allowing one-to-one motion control between the Wii Remote and the in-game sword. In contrast to earlier installments, battles will not be based solely on timing attacks, but also on their location, such as the direction in which enemies are hit. In addition to the sword, there will be items like a mechanical flying beetle to grab items from a distance and drop them, a whip as seen in Spirit Tracks, and series staples such as bombs, a slingshot, and a bow, which can also be controlled with the Wii MotionPlus. Drinking potions does not interrupt the gameplay anymore and it was also mentioned the maps will be easier to read, making it harder to get lost in this game. The HUD within the demo shown at E3 is subject to change, and the player will be able to turn it off.
The Link appearing in Skyward Sword was born and raised in Skyloft, a group of islands[citation needed] floating above the clouds. Leading an ordinary life there, he one day discovers the Skyward Sword, which leads him to another, previously unknown land beneath, ruled by evil forces. Using the sword to travel back and forth between the two worlds, the mystery of why they became separated is gradually revealed to Link. The Skyward Sword will turn into the Master Sword at some point in the game, and while giving Link advice, it will assume the form of the female figure in the concept art shown at E3 2009.
The gameplay of Skyward Sword largely follows that of previous 3D entries in the series, though it will depart from the traditional flow of alternating overworld and dungeon exploration. The controls will also be revised, with swordplay based on Wii MotionPlus, allowing one-to-one motion control between the Wii Remote and the in-game sword. In contrast to earlier installments, battles will not be based solely on timing attacks, but also on their location, such as the direction in which enemies are hit. In addition to the sword, there will be items like a mechanical flying beetle to grab items from a distance and drop them, a whip as seen in Spirit Tracks, and series staples such as bombs, a slingshot, and a bow, which can also be controlled with the Wii MotionPlus. Drinking potions does not interrupt the gameplay anymore and it was also mentioned the maps will be easier to read, making it harder to get lost in this game. The HUD within the demo shown at E3 is subject to change, and the player will be able to turn it off.
The Link appearing in Skyward Sword was born and raised in Skyloft, a group of islands[citation needed] floating above the clouds. Leading an ordinary life there, he one day discovers the Skyward Sword, which leads him to another, previously unknown land beneath, ruled by evil forces. Using the sword to travel back and forth between the two worlds, the mystery of why they became separated is gradually revealed to Link. The Skyward Sword will turn into the Master Sword at some point in the game, and while giving Link advice, it will assume the form of the female figure in the concept art shown at E3 2009.
Re: The Legend of Zelda™: Skyward Sword Offical Relese Info
I'm certainly excited for it, I don't expect anything new, but I hope to be surprised.
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